FEJDMath
Class MakeMatThread

java.lang.Object
  extended byjava.lang.Thread
      extended byFEJDMath.MakeMatThread
All Implemented Interfaces:
java.lang.Runnable

class MakeMatThread
extends java.lang.Thread

The thread used to assemble the matrix


Field Summary
private  Mesh m
          The mesh on which the computation is performed
 
Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
 
Constructor Summary
MakeMatThread(Mesh m)
          Construts a new thread to assemble the matrix
 
Method Summary
 void run()
          Makes the assembling of the matrix, ie call the assembling of every domain of the mesh
 
Methods inherited from class java.lang.Thread
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

m

private Mesh m
The mesh on which the computation is performed

Constructor Detail

MakeMatThread

public MakeMatThread(Mesh m)
Construts a new thread to assemble the matrix

Method Detail

run

public void run()
Makes the assembling of the matrix, ie call the assembling of every domain of the mesh